Registered buffers may depend on a linked command, which makes the prep
path too early to import. Move to the issue path when the node is
actually needed like all the other users of fixed buffers.
Signed-off-by: Keith Busch <kbusch@kernel.org>
Link: https://lore.kernel.org/r/20250227223916.143006-3-kbusch@meta.com
Reviewed-by: Ming Lei <ming.lei@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In preparation for changing how io_tw_state is passed, introduce a type
alias io_tw_token_t for struct io_tw_state *. This allows for changing
the representation in one place, without having to update the many
functions that just forward their struct io_tw_state * argument.
Also add a comment to struct io_tw_state to explain its purpose.
Signed-off-by: Caleb Sander Mateos <csander@purestorage.com>
Link: https://lore.kernel.org/r/20250217022511.1150145-1-csander@purestorage.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
init_once is called when an object doesn't come from the cache, and
hence needs initial clearing of certain members. While the whole
struct could get cleared by memset() in that case, a few of the cache
members are large enough that this may cause unnecessary overhead if
the caches used aren't large enough to satisfy the workload. For those
cases, some churn of kmalloc+kfree is to be expected.
Ensure that the 3 users that need clearing put the members they need
cleared at the start of the struct, and wrap the rest of the struct in
a struct group so the offset is known.
While at it, improve the interaction with KASAN such that when/if
KASAN writes to members inside the struct that should be retained over
caching, it won't trip over itself. For rw and net, the retaining of
the iovec over caching is disabled if KASAN is enabled. A helper will
free and clear those members in that case.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Add the ability to pass additional attributes along with read/write.
Application can prepare attibute specific information and pass its
address using the SQE field:
__u64 attr_ptr;
Along with setting a mask indicating attributes being passed:
__u64 attr_type_mask;
Overall 64 attributes are allowed and currently one attribute
'IORING_RW_ATTR_FLAG_PI' is supported.
With PI attribute, userspace can pass following information:
- flags: integrity check flags IO_INTEGRITY_CHK_{GUARD/APPTAG/REFTAG}
- len: length of PI/metadata buffer
- addr: address of metadata buffer
- seed: seed value for reftag remapping
- app_tag: application defined 16b value
Process this information to prepare uio_meta_descriptor and pass it down
using kiocb->private.
PI attribute is supported only for direct IO.
Signed-off-by: Anuj Gupta <anuj20.g@samsung.com>
Signed-off-by: Kanchan Joshi <joshi.k@samsung.com>
Link: https://lore.kernel.org/r/20241128112240.8867-7-anuj20.g@samsung.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Currently lists are being used to manage this, but best practice is
usually to have these in an array instead as that it cheaper to manage.
Outside of that detail, games are also played with KASAN as the list
is inside the cached entry itself.
Finally, all users of this need a struct io_cache_entry embedded in
their struct, which is union'ized with something else in there that
isn't used across the free -> realloc cycle.
Get rid of all of that, and simply have it be an array. This will not
change the memory used, as we're just trading an 8-byte member entry
for the per-elem array size.
This reduces the overhead of the recycled allocations, and it reduces
the amount of code code needed to support recycling to about half of
what it currently is.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Let the io_async_rw hold on to the iovec and reuse it, rather than always
allocate and free them.
Also enables KASAN for the iovec entries, so that reuse can be detected
even while they are in the cache.
While doing so, shrink io_async_rw by getting rid of the bigger embedded
fast iovec. Since iovecs are being recycled now, shrink it from 8 to 1.
This reduces the io_async_rw size from 264 to 160 bytes, a 40% reduction.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
read/write requests try to put everything on the stack, and then alloc
and copy if a retry is needed. This necessitates a bunch of nasty code
that deals with intermediate state.
Get rid of this, and have the prep side setup everything that is needed
upfront, which greatly simplifies the opcode handlers.
This includes adding an alloc cache for io_async_rw, to make it cheap
to handle.
In terms of cost, this should be basically free and transparent. For
the worst case of {READ,WRITE}_FIXED which didn't need it before,
performance is unaffected in the normal peak workload that is being
used to test that. Still runs at 122M IOPS.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Rather than sprinkle opcode checks in the generic read/write prep handler,
have a separate prep handler for the vectored readv/writev operation.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Rather than sprinkle opcode checks in the generic read/write prep handler,
have a separate prep handler for the vectored readv/writev operation.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This behaves like IORING_OP_READ, except:
1) It only supports pollable files (eg pipes, sockets, etc). Note that
for sockets, you probably want to use recv/recvmsg with multishot
instead.
2) It supports multishot mode, meaning it will repeatedly trigger a
read and fill a buffer when data is available. This allows similar
use to recv/recvmsg but on non-sockets, where a single request will
repeatedly post a CQE whenever data is read from it.
3) Because of #2, it must be used with provided buffers. This is
uniformly true across any request type that supports multishot and
transfers data, with the reason being that it's obviously not
possible to pass in a single buffer for the data, as multiple reads
may very well trigger before an application has a chance to process
previous CQEs and the data passed from them.
Reviewed-by: Gabriel Krisman Bertazi <krisman@suse.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We use task_work for a variety of reasons, but doing completions or
triggering rety after poll are by far the hottest two. Use the indirect
funtion call wrappers to avoid the indirect function call if
CONFIG_RETPOLINE is set.
Signed-off-by: Jens Axboe <axboe@kernel.dk>